Virtual reality is a completely digital, artificially experience created in the three-dimensional world. Instead of being limited to viewing a screen like in traditional user interfaces, the Virtual Reality (VR) experience enables users to immerse themselves in and interact with a 3D environment that can either closely resemble or be entirely different from the actual world.
VR experience’s some limitations are the availability of content and computational power. Today, virtual reality simulations are classified into five types:
- Non-immersive Reality
- Semi-immersive Reality
- Completely Immersive Reality
- Augmented Reality
- Collaborative Reality
1. No-immersive reality:
Non-immersive virtual reality is where you engage with a virtual world, typically through a computer, and control some characters or activities inside the experience. Still, VR technology does not interact with you directly.
Because it is already widely utilised in daily life, non-immersive virtual experiences are sometimes disregarded as a subcategory of virtual reality. A computer or video game console, a monitor, and input tools like keyboards, mice, and controllers are required for non-immersive virtual reality systems. One of the best non-immersive VR experiences is playing a video game.
2. Semi-immersive Reality:
Semi-immersive virtual experiences immerse people in a virtual world. When users focus on the digital image, they will still perceive themselves in a different world but remain linked to their actual environment.
Semi-immersive technology, often known as vertical reality depth, provides realism through 3D visuals. This type of VR is frequently employed for educational or teaching reasons. It uses high-resolution screens, powerful computers, projectors, or hard simulators to reproduce functional real-world machinery’s design and operation partially.
3. Completely Immersive Reality:
Virtual reality that is completely immersive contrasts with virtual reality that is not fully immersive. It guarantees a lifelike virtual experience. The virtual world would make you feel like you were truly there and experiencing its occurrences firsthand.
Specialised gear is needed to create a realistic virtual experience, including VR glasses, gloves, and body detectors with sense detectors. The computer uses the information from these sensors, and the virtual environment reacts to it in real time to provide consumers with a lifelike virtual experience.
4. Augmented Reality
When a thing or equipment appears to be there in reality but isn’t, such a phenomenon is called augmented reality. A virtual environment is inserted into the actual world through any gadget instead of placing you in a virtual one.
A kind of virtual reality known as augmented reality enables users to observe the actual world typically through a phone screen and make virtual modifications.
5. Collaborative Reality:
This virtual reality is where individuals from various locations may interact in a virtual world as 3D projected characters. CVEs, or collaborative virtual environments, facilitate contact and cooperation among many users who may be dispersed across a wide area.
Most of the time, the apps rely on a common virtual environment. A data consistency model must be utilised to maintain the data’s consistency due to participant dispersion and connection delay.